

In these accelearting times work feels like being a mad scientist in a lab: everything is possible, the trick is defining our own path.
I take delight in building visualizations and systems that hold them up, experimenting with the mathematics of rhythm, type, and movement.
The common thread is visualization — systems made visible. Typographic engines, manuscript-flavored interfaces, motion tools, timelines, breathing worlds: different shapes of an inspired craft.
The Chaos Garden. The wilder growth lives one gate over: the Pendragon Companion, Ruby’s Workshop, AI NPCs, Brink World, Animations, Videos, Scripted HUDs, Particles — experiments, fragments, and worlds in progress, unfiltered and unapologetic. Wander in when the gate opens… (Soon.)
Three decisions. Everything on the right is consequences.
Play just to relax. The scale, the swatches and the spacing below all derive from the three decisions on the left — the same way a whole site can.
Decision Themes, my design system generator, turns a few base decisions — size, rhythm, color — into a complete, coherent design system, derived by rule. The math underneath is public: on GitHub and npm, with a live playground at decisionthemes.com.
Taking an attempt at writing a book about how looking at life as an infinite generation and interference of patterns affects our thinking about the world, life, death, and relationships. It is a meditation, an observation through a unique lense.
Right now it is too dense, but a great project I am happy to share chapter by chapter (unedited, work in progress) – hopefully one day I even finish.