{"id":11580,"date":"2023-10-22T09:20:44","date_gmt":"2023-10-22T07:20:44","guid":{"rendered":"https:\/\/pappcseperke.hu\/?p=11580"},"modified":"2023-11-03T06:05:04","modified_gmt":"2023-11-03T05:05:04","slug":"prototyping-level-design-in-unreal-engine-5-3","status":"publish","type":"post","link":"https:\/\/pappcseperke.hu\/hu\/prototyping-level-design-in-unreal-engine-5-3\/","title":{"rendered":"Prototyping, Level design in Unreal Engine 5.3"},"content":{"rendered":"\t\t<div data-elementor-type=\"wp-post\" data-elementor-id=\"11580\" class=\"elementor elementor-11580\" data-elementor-post-type=\"post\">\n\t\t\t\t<div class=\"elementor-element elementor-element-4589fe2 e-flex e-con-boxed e-con e-parent\" data-id=\"4589fe2\" data-element_type=\"container\" data-e-type=\"container\" data-settings=\"{&quot;jet_parallax_layout_list&quot;:[]}\">\n\t\t\t\t\t<div class=\"e-con-inner\">\n\t\t\t\t<div class=\"elementor-element elementor-element-c057378 elementor-widget elementor-widget-heading\" data-id=\"c057378\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h2 class=\"elementor-heading-title elementor-size-default\">PLUGINS<\/h2>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-b738eef elementor-icon-list--layout-traditional elementor-list-item-link-full_width elementor-widget elementor-widget-icon-list\" data-id=\"b738eef\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"icon-list.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<ul class=\"elementor-icon-list-items\">\n\t\t\t\t\t\t\t<li class=\"elementor-icon-list-item\">\n\t\t\t\t\t\t\t\t\t\t\t<a href=\"https:\/\/www.unrealengine.com\/marketplace\/en-US\/product\/809286aff4014f94bb2d010ed72f8bf8\" target=\"_blank\">\n\n\t\t\t\t\t\t\t\t\t\t\t\t<span class=\"elementor-icon-list-icon\">\n\t\t\t\t\t\t\t<i aria-hidden=\"true\" class=\"fas fa-chess-board\"><\/i>\t\t\t\t\t\t<\/span>\n\t\t\t\t\t\t\t\t\t\t<span class=\"elementor-icon-list-text\">SuperGrid<\/span>\n\t\t\t\t\t\t\t\t\t\t\t<\/a>\n\t\t\t\t\t\t\t\t\t<\/li>\n\t\t\t\t\t\t<\/ul>\n\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-653317d elementor-widget elementor-widget-heading\" data-id=\"653317d\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h2 class=\"elementor-heading-title elementor-size-default\">BUILDING PROTOTYPEs<\/h2>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-799a767 e-tabs-view-vertical elementor-layout-end elementor-widget elementor-widget-video-playlist\" data-id=\"799a767\" data-element_type=\"widget\" data-e-type=\"widget\" data-settings=\"{&quot;playlist_title&quot;:&quot;Playlist&quot;,&quot;tabs&quot;:[{&quot;title&quot;:&quot;Why creating game levels is hard? And how you can make it EASY&quot;,&quot;youtube_url&quot;:&quot;https:\\\/\\\/www.youtube.com\\\/watch?v=Xa5lmd8N7-A&quot;,&quot;duration&quot;:&quot;9:20&quot;,&quot;thumbnail&quot;:{&quot;url&quot;:&quot;https:\\\/\\\/img.youtube.com\\\/vi\\\/Xa5lmd8N7-A\\\/maxresdefault.jpg&quot;,&quot;id&quot;:&quot;&quot;,&quot;size&quot;:&quot;&quot;},&quot;_id&quot;:&quot;ea1c9df&quot;,&quot;vimeo_url&quot;:null,&quot;type&quot;:&quot;youtube&quot;,&quot;is_external_url&quot;:null,&quot;hosted_url&quot;:null,&quot;external_url&quot;:null,&quot;section_html_tag&quot;:null,&quot;video_html_tag&quot;:&quot;h4&quot;,&quot;inner_tab_is_content_visible&quot;:&quot;&quot;,&quot;inner_tab_content_1&quot;:null,&quot;inner_tab_content_2&quot;:null},{&quot;title&quot;:&quot;05 Actors | Unreal Engine 5: The Complete Beginner&#039;s Course&quot;,&quot;youtube_url&quot;:&quot;https:\\\/\\\/www.youtube.com\\\/watch?v=enp7rwlSHsg&quot;,&quot;duration&quot;:&quot;6:13&quot;,&quot;thumbnail&quot;:{&quot;url&quot;:&quot;https:\\\/\\\/img.youtube.com\\\/vi\\\/enp7rwlSHsg\\\/maxresdefault.jpg&quot;,&quot;id&quot;:&quot;&quot;,&quot;size&quot;:&quot;&quot;},&quot;_id&quot;:&quot;847f4b0&quot;,&quot;vimeo_url&quot;:null,&quot;type&quot;:&quot;youtube&quot;,&quot;is_external_url&quot;:null,&quot;hosted_url&quot;:null,&quot;external_url&quot;:null,&quot;section_html_tag&quot;:null,&quot;video_html_tag&quot;:&quot;h4&quot;,&quot;inner_tab_is_content_visible&quot;:&quot;&quot;,&quot;inner_tab_content_1&quot;:null,&quot;inner_tab_content_2&quot;:null},{&quot;_id&quot;:&quot;ab94fce&quot;,&quot;youtube_url&quot;:&quot;https:\\\/\\\/www.youtube.com\\\/watch?v=cQjZMQXsQLQ&quot;,&quot;vimeo_url&quot;:null,&quot;title&quot;:&quot;Build levels FAST with UE5&#039;s new Cube Grid tool&quot;,&quot;duration&quot;:&quot;18:50&quot;,&quot;thumbnail&quot;:{&quot;url&quot;:&quot;https:\\\/\\\/img.youtube.com\\\/vi\\\/cQjZMQXsQLQ\\\/maxresdefault.jpg&quot;,&quot;id&quot;:&quot;&quot;,&quot;size&quot;:&quot;&quot;},&quot;type&quot;:&quot;youtube&quot;,&quot;is_external_url&quot;:null,&quot;hosted_url&quot;:null,&quot;external_url&quot;:null,&quot;section_html_tag&quot;:null,&quot;video_html_tag&quot;:&quot;h4&quot;,&quot;inner_tab_is_content_visible&quot;:&quot;&quot;,&quot;inner_tab_content_1&quot;:null,&quot;inner_tab_content_2&quot;:null},{&quot;title&quot;:&quot;Unreal Engine 5 | Level Design | Greybox Entire Levels in Minutes&quot;,&quot;youtube_url&quot;:&quot;https:\\\/\\\/www.youtube.com\\\/watch?v=heg8kGSMnZg&quot;,&quot;duration&quot;:&quot;18:09&quot;,&quot;thumbnail&quot;:{&quot;url&quot;:&quot;https:\\\/\\\/img.youtube.com\\\/vi\\\/heg8kGSMnZg\\\/maxresdefault.jpg&quot;,&quot;id&quot;:&quot;&quot;,&quot;size&quot;:&quot;&quot;},&quot;_id&quot;:&quot;bd61ada&quot;,&quot;vimeo_url&quot;:null,&quot;type&quot;:&quot;youtube&quot;,&quot;is_external_url&quot;:null,&quot;hosted_url&quot;:null,&quot;external_url&quot;:null,&quot;section_html_tag&quot;:null,&quot;video_html_tag&quot;:&quot;h4&quot;,&quot;inner_tab_is_content_visible&quot;:&quot;&quot;,&quot;inner_tab_content_1&quot;:null,&quot;inner_tab_content_2&quot;:null},{&quot;_id&quot;:&quot;f243fa3&quot;,&quot;youtube_url&quot;:&quot;https:\\\/\\\/www.youtube.com\\\/watch?v=ZuGcA8Vrxpk&quot;,&quot;vimeo_url&quot;:null,&quot;title&quot;:&quot;Prototype FAST in Unreal Engine with SuperGrid&quot;,&quot;duration&quot;:&quot;18:25&quot;,&quot;thumbnail&quot;:{&quot;url&quot;:&quot;https:\\\/\\\/img.youtube.com\\\/vi\\\/ZuGcA8Vrxpk\\\/maxresdefault.jpg&quot;,&quot;id&quot;:&quot;&quot;,&quot;size&quot;:&quot;&quot;},&quot;type&quot;:&quot;youtube&quot;,&quot;is_external_url&quot;:null,&quot;hosted_url&quot;:null,&quot;external_url&quot;:null,&quot;section_html_tag&quot;:null,&quot;video_html_tag&quot;:&quot;h4&quot;,&quot;inner_tab_is_content_visible&quot;:&quot;&quot;,&quot;inner_tab_content_1&quot;:null,&quot;inner_tab_content_2&quot;:null}],&quot;inner_tab_title_1&quot;:&quot;Tab #1&quot;,&quot;inner_tab_title_2&quot;:&quot;Tab #2&quot;}\" data-widget_type=\"video-playlist.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\n\t\t<div class=\"e-tabs\" role=\"region\" aria-labelledby=\"e-playlist-799a767\">\n\t\t\t<div class=\"e-tabs-main-area\">\n\t\t\t\t<div class=\"e-tabs-wrapper\">\n\t\t\t\t\t<div class=\"e-tabs-header\">\n\t\t\t\t\t\t<h2 class=\"e-tabs-title\" id=\"e-playlist-799a767\">Playlist<\/h2>\n\t\t\t\t\t\t<div class=\"e-tabs-header-right-side\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<span class=\"e-tabs-videos-count\">5 Videos<\/span>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t<i aria-hidden=\"true\" class=\"e-tabs-toggle-videos-display-button rotate-down eicon-caret-down\"><\/i>\t\t\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t\t\t\t<div class=\"e-tabs-items-wrapper\">\n\t\t\t\t\t\t<div class=\"e-tabs-items\" role=\"tablist\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<div id=\"e-tab-title-1271\" class=\"e-tab-title e-tab-desktop-title\" aria-selected=\"true\" data-tab=\"1\" role=\"tab\" tabindex=\"0\" aria-controls=\"e-tab-content-1271\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<div class=\"e-tab-thumbnail\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img decoding=\"async\" src=\"https:\/\/img.youtube.com\/vi\/Xa5lmd8N7-A\/maxresdefault.jpg\" alt=\"Why creating game levels is hard? And how you can make it EASY\" loading=\"lazy\" \/>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<span class=\"icon-play\"><i aria-hidden=\"true\" class=\"fas fa-play-circle\"><\/i><\/span>\n\t\t\t\t\t\t\t\t\t\t\t\t<span class=\"icon-watched\"><i aria-hidden=\"true\" class=\"fas fa-check-circle\"><\/i><\/span>\n\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<h4 class=\"e-tab-title-text\">\n\t\t\t\t\t\t\t\t\t\t\t<button type=\"button\">Why creating game levels is hard? And how you can make it EASY<\/button>\n\t\t\t\t\t\t\t\t\t\t<\/h4>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<span class=\"e-tab-duration\">9:20<\/span>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<div id=\"e-tab-title-1272\" class=\"e-tab-title e-tab-desktop-title\" aria-selected=\"false\" data-tab=\"2\" role=\"tab\" tabindex=\"-1\" aria-controls=\"e-tab-content-1272\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<div class=\"e-tab-thumbnail\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img decoding=\"async\" src=\"https:\/\/img.youtube.com\/vi\/enp7rwlSHsg\/maxresdefault.jpg\" alt=\"05 Actors | Unreal Engine 5: The Complete Beginner&#039;s Course\" loading=\"lazy\" \/>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<span class=\"icon-play\"><i aria-hidden=\"true\" class=\"fas fa-play-circle\"><\/i><\/span>\n\t\t\t\t\t\t\t\t\t\t\t\t<span class=\"icon-watched\"><i aria-hidden=\"true\" class=\"fas fa-check-circle\"><\/i><\/span>\n\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<h4 class=\"e-tab-title-text\">\n\t\t\t\t\t\t\t\t\t\t\t<button type=\"button\">05 Actors | Unreal Engine 5: The Complete Beginner's Course<\/button>\n\t\t\t\t\t\t\t\t\t\t<\/h4>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<span class=\"e-tab-duration\">6:13<\/span>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<div id=\"e-tab-title-1273\" class=\"e-tab-title e-tab-desktop-title\" aria-selected=\"false\" data-tab=\"3\" role=\"tab\" tabindex=\"-1\" aria-controls=\"e-tab-content-1273\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<div class=\"e-tab-thumbnail\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img decoding=\"async\" src=\"https:\/\/img.youtube.com\/vi\/cQjZMQXsQLQ\/maxresdefault.jpg\" alt=\"Build levels FAST with UE5&#039;s new Cube Grid tool\" loading=\"lazy\" \/>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<span class=\"icon-play\"><i aria-hidden=\"true\" class=\"fas fa-play-circle\"><\/i><\/span>\n\t\t\t\t\t\t\t\t\t\t\t\t<span class=\"icon-watched\"><i aria-hidden=\"true\" class=\"fas fa-check-circle\"><\/i><\/span>\n\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<h4 class=\"e-tab-title-text\">\n\t\t\t\t\t\t\t\t\t\t\t<button type=\"button\">Build levels FAST with UE5's new Cube Grid tool<\/button>\n\t\t\t\t\t\t\t\t\t\t<\/h4>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<span class=\"e-tab-duration\">18:50<\/span>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<div id=\"e-tab-title-1274\" class=\"e-tab-title e-tab-desktop-title\" aria-selected=\"false\" data-tab=\"4\" role=\"tab\" tabindex=\"-1\" aria-controls=\"e-tab-content-1274\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<div class=\"e-tab-thumbnail\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img decoding=\"async\" src=\"https:\/\/img.youtube.com\/vi\/heg8kGSMnZg\/maxresdefault.jpg\" alt=\"Unreal Engine 5 | Level Design | Greybox Entire Levels in Minutes\" loading=\"lazy\" \/>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<span class=\"icon-play\"><i aria-hidden=\"true\" class=\"fas fa-play-circle\"><\/i><\/span>\n\t\t\t\t\t\t\t\t\t\t\t\t<span class=\"icon-watched\"><i aria-hidden=\"true\" class=\"fas fa-check-circle\"><\/i><\/span>\n\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<h4 class=\"e-tab-title-text\">\n\t\t\t\t\t\t\t\t\t\t\t<button type=\"button\">Unreal Engine 5 | Level Design | Greybox Entire Levels in Minutes<\/button>\n\t\t\t\t\t\t\t\t\t\t<\/h4>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<span class=\"e-tab-duration\">18:09<\/span>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<div id=\"e-tab-title-1275\" class=\"e-tab-title e-tab-desktop-title\" aria-selected=\"false\" data-tab=\"5\" role=\"tab\" tabindex=\"-1\" aria-controls=\"e-tab-content-1275\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<div class=\"e-tab-thumbnail\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img decoding=\"async\" src=\"https:\/\/img.youtube.com\/vi\/ZuGcA8Vrxpk\/maxresdefault.jpg\" alt=\"Prototype FAST in Unreal Engine with SuperGrid\" loading=\"lazy\" \/>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<span class=\"icon-play\"><i aria-hidden=\"true\" class=\"fas fa-play-circle\"><\/i><\/span>\n\t\t\t\t\t\t\t\t\t\t\t\t<span class=\"icon-watched\"><i aria-hidden=\"true\" class=\"fas fa-check-circle\"><\/i><\/span>\n\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<h4 class=\"e-tab-title-text\">\n\t\t\t\t\t\t\t\t\t\t\t<button type=\"button\">Prototype FAST in Unreal Engine with SuperGrid<\/button>\n\t\t\t\t\t\t\t\t\t\t<\/h4>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<span class=\"e-tab-duration\">18:25<\/span>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t\t<div class=\"shadow shadow-top\" aria-hidden=\"true\"><\/div>\n\t\t\t\t\t\t<div class=\"shadow shadow-bottom\" aria-hidden=\"true\"><\/div>\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\n\t\t\t\t<div class=\"e-tabs-content-wrapper\" role=\"tablist\" aria-orientation=\"vertical\">\n\t\t\t\t\t\t\t\t\t\t\t<div id=\"e-tab-content-1271\" class=\"e-tab-content elementor-clearfix\" data-tab=\"1\" role=\"tabpanel\" aria-labelledby=\"e-tab-title-1271\" tabindex=\"0\" data-video-url=\"https:\/\/www.youtube.com\/watch?v=Xa5lmd8N7-A\" data-video-type=\"youtube\" data-video-title=\"Why creating game levels is hard? And how you can make it EASY\" data-video-duration=\"9:20\">\n\t\t\t\t\t\t\t<div><\/div>\n\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t\t\t\t\t\t\t<div id=\"e-tab-content-1272\" class=\"e-tab-content elementor-clearfix\" data-tab=\"2\" role=\"tabpanel\" aria-labelledby=\"e-tab-title-1272\" tabindex=\"0\" data-video-url=\"https:\/\/www.youtube.com\/watch?v=enp7rwlSHsg\" data-video-type=\"youtube\" data-video-title=\"05 Actors | Unreal Engine 5: The Complete Beginner&#039;s Course\" data-video-duration=\"6:13\" hidden=\"hidden\">\n\t\t\t\t\t\t\t<div><\/div>\n\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t\t\t\t\t\t\t<div id=\"e-tab-content-1273\" class=\"e-tab-content elementor-clearfix\" data-tab=\"3\" role=\"tabpanel\" aria-labelledby=\"e-tab-title-1273\" tabindex=\"0\" data-video-url=\"https:\/\/www.youtube.com\/watch?v=cQjZMQXsQLQ\" data-video-type=\"youtube\" data-video-title=\"Build levels FAST with UE5&#039;s new Cube Grid tool\" data-video-duration=\"18:50\" hidden=\"hidden\">\n\t\t\t\t\t\t\t<div><\/div>\n\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t\t\t\t\t\t\t<div id=\"e-tab-content-1274\" class=\"e-tab-content elementor-clearfix\" data-tab=\"4\" role=\"tabpanel\" aria-labelledby=\"e-tab-title-1274\" tabindex=\"0\" data-video-url=\"https:\/\/www.youtube.com\/watch?v=heg8kGSMnZg\" data-video-type=\"youtube\" data-video-title=\"Unreal Engine 5 | Level Design | Greybox Entire Levels in Minutes\" data-video-duration=\"18:09\" hidden=\"hidden\">\n\t\t\t\t\t\t\t<div><\/div>\n\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t\t\t\t\t\t\t<div id=\"e-tab-content-1275\" class=\"e-tab-content elementor-clearfix\" data-tab=\"5\" role=\"tabpanel\" aria-labelledby=\"e-tab-title-1275\" tabindex=\"0\" data-video-url=\"https:\/\/www.youtube.com\/watch?v=ZuGcA8Vrxpk\" data-video-type=\"youtube\" data-video-title=\"Prototype FAST in Unreal Engine with SuperGrid\" data-video-duration=\"18:25\" hidden=\"hidden\">\n\t\t\t\t\t\t\t<div><\/div>\n\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t<\/div>\n\n\t\t\t<div class=\"e-tabs-inner-tabs\" >\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-48a097a elementor-widget elementor-widget-heading\" data-id=\"48a097a\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h2 class=\"elementor-heading-title elementor-size-default\">Actors<\/h2>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-0429f28 elementor-widget elementor-widget-text-editor\" data-id=\"0429f28\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<ul><li><a href=\"https:\/\/www.youtube.com\/watch?v=enp7rwlSHsg\" target=\"_blank\" rel=\"noopener\">Unreal YT Tutorial: Actors<\/a><\/li><li>Unreal Documentation: <a href=\"https:\/\/docs.unrealengine.com\/5.3\/en-US\/actors-and-geometry-in-unreal-engine\/\" target=\"_blank\" rel=\"noopener\">Actors and Geometry<\/a><\/li><\/ul><p>\u00a0<\/p><p>Actors are fundamental building blocks in Unreal Engine, representing objects and entities within the game world. They play a central role in defining the interactive and visual elements of your game. Here&#8217;s a detailed explanation of Actors in Unreal Engine:<\/p><p><strong>1. What Is an Actor?<\/strong><\/p><ul><li>In Unreal Engine, an Actor is the base class for all objects that can be placed in the game world. This includes characters, props, enemies, lights, cameras, and more.<\/li><li>Actors can be thought of as containers that hold various components, which define their appearance, behavior, and functionality.<\/li><\/ul><p><strong>2. Components of an Actor:<\/strong><\/p><ul><li>Actors consist of various components that define their properties and functionality. Some common components include:<ul><li><strong>Static Mesh Component<\/strong><\/li><li><strong>Collision Component<\/strong><\/li><li><strong>Audio Component<\/strong><\/li><li><strong>Character Movement Component<\/strong><\/li><li><strong>Camera Component<\/strong><\/li><li><strong>Light Component<\/strong><\/li><\/ul><\/li><\/ul><div>\u00a0<\/div><div>\u00a0<\/div><div><p><strong>3. Blueprint and C++ Scripts:<\/strong><\/p><ul><li>You can define an Actor&#8217;s behavior using either Blueprints (visual scripting) or C++ programming.<\/li><li>Blueprints allow you to create complex interactions and game logic without writing code, making it accessible to designers and artists.<\/li><li>C++ scripting offers more advanced control and performance optimizations and is often used for complex game logic.<\/li><\/ul><p><strong>4. Hierarchy and Inheritance:<\/strong><\/p><ul><li>Actors can be organized in a hierarchical structure. For instance, you can have a parent Actor with child Actors. Child Actors inherit properties and behavior from their parent.<\/li><li>This hierarchy is particularly useful for creating complex objects made up of multiple components or for organizing complex game world structures.<\/li><\/ul><p><strong>5. Actor Placement:<\/strong><\/p><ul><li>Actors are placed in levels. Levels are like scenes in your game, and they can contain various Actors that make up the game world.<\/li><li>Actors can be positioned, rotated, and scaled within a level using the Unreal Engine editor.<\/li><\/ul><p><strong>6. Replication for Multiplayer:<\/strong><\/p><ul><li>Unreal Engine supports multiplayer and networking. Actors can be set up to replicate their state across networked clients, ensuring that everyone in a multiplayer game sees consistent behavior and interactions.<\/li><\/ul><p><strong>7. Specialized Actor Classes:<\/strong><\/p><ul><li>Unreal Engine provides many specialized Actor classes for various purposes, such as PlayerController (for player input and camera control), Pawn (for player characters), and AIController (for controlling AI behavior).<\/li><\/ul><p><strong>8. Level Blueprints:<\/strong><\/p><ul><li>Unreal Engine also allows you to create Level Blueprints, which are specialized Blueprints that can manage interactions and events across multiple Actors within a level.<\/li><\/ul><\/div>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-ff4b63a elementor-widget elementor-widget-heading\" data-id=\"ff4b63a\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h2 class=\"elementor-heading-title elementor-size-default\">Geometry Layout<\/h2>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t<div class=\"elementor-element elementor-element-bd4a8ce e-flex e-con-boxed e-con e-parent\" data-id=\"bd4a8ce\" data-element_type=\"container\" data-e-type=\"container\" data-settings=\"{&quot;jet_parallax_layout_list&quot;:[]}\">\n\t\t\t\t\t<div class=\"e-con-inner\">\n\t\t\t\t<div class=\"elementor-element elementor-element-af1a6aa elementor-widget elementor-widget-heading\" data-id=\"af1a6aa\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h3 class=\"elementor-heading-title elementor-size-default\">Geometry Brush Actors<\/h3>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-636f24e elementor-widget elementor-widget-text-editor\" data-id=\"636f24e\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<ul><li><a href=\"https:\/\/docs.unrealengine.com\/5.3\/en-US\/geometry-brush-actors-in-unreal-engine\/\" target=\"_blank\" rel=\"noopener\">Unreal Documentation: Geometry Brush Actors<\/a><\/li><\/ul><p>\u00a0<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-ca1af8f elementor-widget elementor-widget-text-editor\" data-id=\"ca1af8f\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<div class=\"flex flex-grow flex-col gap-3 max-w-full\"><div class=\"min-h-[20px] flex flex-col items-start gap-3 whitespace-pre-wrap break-words overflow-x-auto\"><div class=\"markdown prose w-full break-words dark:prose-invert light\"><p>Geometry brushes in Unreal Engine are a set of tools that allow you to quickly create and prototype 3D level layouts and environments within the engine. These brushes are a fundamental part of level design and can be immensely helpful for blocking out the basic geometry of your game world before adding more detailed assets. Here&#8217;s an overview of geometry brushes in Unreal Engine:<\/p><h5>Types of Geometry Brushes<\/h5><ul><li><strong>Box Brush<\/strong><\/li><li><strong>Sphere Brush<\/strong><\/li><li><strong>Cylinder Brush<\/strong><\/li><li><strong>Stair Brush<\/strong><\/li><li><strong>Pyramid Brush<br \/><\/strong><\/li><\/ul><h5>\u00a0<\/h5><h5>Basic Workflow<\/h5><p>Create a brush using the <strong>Geometry<\/strong> tab in the <strong>Place Actors<\/strong> panel<\/p><ol><li>Choose <strong>Place Actors Panel<\/strong> from the add dropdown.<\/li><li>Select the Geometry icon.<\/li><li>Drag one of the primitive types from the list into a <strong>Viewport<\/strong>.<\/li><li>Choose the <a id=\"content_link\" href=\"https:\/\/docs.unrealengine.com\/5.3\/en-US\/geometry-brush-actors-in-unreal-engine#brushtypes\">Brush Type<\/a> (additive or subtractive) in the <strong>Details<\/strong> panel.<\/li><li>Modify your Brush using the <strong>Brush Settings<\/strong> in the Details panel, the transform widget, or activate the <strong>Brush Editing Mode<\/strong>. See <a id=\"content_link\" href=\"https:\/\/docs.unrealengine.com\/5.3\/en-US\/geometry-brush-actors-in-unreal-engine#modifyingbrushes\">Modifying Brushes<\/a> for more details.<\/li><\/ol><h5>Other resources, tutorials<\/h5><ul><li><a href=\"https:\/\/www.youtube.com\/watch?v=ZuGcA8Vrxpk\" target=\"_blank\" rel=\"noopener\">Supergrid plugin (has some nice materials an a generative Wall)<\/a><\/li><li>Deprecated, but still might be useful: <a href=\"https:\/\/www.youtube.com\/watch?v=cl_eoVfNDKU&amp;list=PLZlv_N0_O1gak1_FoAJVrEGiLIploeF3F\" target=\"_blank\" rel=\"noopener\">Level Design in UE4 playlist<\/a><\/li><\/ul><\/div><\/div><\/div>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-886d234 elementor-widget elementor-widget-heading\" data-id=\"886d234\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h3 class=\"elementor-heading-title elementor-size-default\">Cube Grid<\/h3>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-7a1828f elementor-widget elementor-widget-text-editor\" data-id=\"7a1828f\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<ul><li><a href=\"https:\/\/www.youtube.com\/watch?v=ZF99vhclNeg\" target=\"_blank\" rel=\"noopener\">YT Tutorial: New Cube Grid feature<\/a><\/li><li><a href=\"https:\/\/docs.unrealengine.com\/5.3\/en-US\/cubegrid-tool-in-unreal-engine\/\" target=\"_blank\" rel=\"noopener\">Unreal Documentation: Cube Grid<\/a><\/li><\/ul><p>\u00a0<\/p><p>\u00a0<\/p>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-e4473c4 elementor-widget elementor-widget-heading\" data-id=\"e4473c4\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h2 class=\"elementor-heading-title elementor-size-default\">Level design Theory, SPATIAL COMMUNICATION<\/h2>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-6504517 elementor-widget elementor-widget-text-editor\" data-id=\"6504517\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<h5>Notes from Peter Field&#8217;s &#8220;<a href=\"https:\/\/www.youtube.com\/watch?v=AKeUZVikPV8\" target=\"_blank\" rel=\"noopener\">Spatial Communication<\/a>&#8221; video:<\/h5><ul><li>Present a clear objective<\/li><li>Motivate movement through geometry<ul><li>Block the player&#8217;s sight lines<\/li><li>So they move around and gather information<\/li><li>Force them to piece together a mental map<\/li><\/ul><\/li><li>Tear down walls (but keep chasm)<ul><li>Still prevents players from escaping<\/li><li>more visually engaging<\/li><li>opportunities to reinforce goal<\/li><\/ul><\/li><li>Reveal information through new perspectives<ul><li>create small pockets of tension<\/li><li>release tension in surprising ways<\/li><\/ul><\/li><\/ul>\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-922a944 e-tabs-view-vertical elementor-layout-end elementor-widget elementor-widget-video-playlist\" data-id=\"922a944\" data-element_type=\"widget\" data-e-type=\"widget\" data-settings=\"{&quot;playlist_title&quot;:&quot;Playlist&quot;,&quot;tabs&quot;:[{&quot;title&quot;:&quot;Stop Getting Lost: Make Cognitive Maps, Not Levels&quot;,&quot;youtube_url&quot;:&quot;https:\\\/\\\/www.youtube.com\\\/watch?v=Q1Tczf8vxCM&quot;,&quot;duration&quot;:&quot;26:27&quot;,&quot;thumbnail&quot;:{&quot;url&quot;:&quot;https:\\\/\\\/img.youtube.com\\\/vi\\\/Q1Tczf8vxCM\\\/maxresdefault.jpg&quot;,&quot;id&quot;:&quot;&quot;,&quot;size&quot;:&quot;&quot;},&quot;_id&quot;:&quot;1694fdc&quot;,&quot;vimeo_url&quot;:null,&quot;type&quot;:&quot;youtube&quot;,&quot;is_external_url&quot;:null,&quot;hosted_url&quot;:null,&quot;external_url&quot;:null,&quot;section_html_tag&quot;:null,&quot;video_html_tag&quot;:&quot;h4&quot;,&quot;inner_tab_is_content_visible&quot;:&quot;&quot;,&quot;inner_tab_content_1&quot;:null,&quot;inner_tab_content_2&quot;:null},{&quot;title&quot;:&quot;Spatial Communication in Level Design&quot;,&quot;youtube_url&quot;:&quot;https:\\\/\\\/www.youtube.com\\\/watch?v=AKeUZVikPV8&quot;,&quot;duration&quot;:&quot;37:23&quot;,&quot;thumbnail&quot;:{&quot;url&quot;:&quot;https:\\\/\\\/img.youtube.com\\\/vi\\\/AKeUZVikPV8\\\/maxresdefault.jpg&quot;,&quot;id&quot;:&quot;&quot;,&quot;size&quot;:&quot;&quot;},&quot;_id&quot;:&quot;2d9b1ea&quot;,&quot;vimeo_url&quot;:null,&quot;type&quot;:&quot;youtube&quot;,&quot;is_external_url&quot;:null,&quot;hosted_url&quot;:null,&quot;external_url&quot;:null,&quot;section_html_tag&quot;:null,&quot;video_html_tag&quot;:&quot;h4&quot;,&quot;inner_tab_is_content_visible&quot;:&quot;&quot;,&quot;inner_tab_content_1&quot;:null,&quot;inner_tab_content_2&quot;:null},{&quot;title&quot;:&quot;Level Design in a Day: A Series of First Steps - Overcoming the Digital Blank Page&quot;,&quot;youtube_url&quot;:&quot;https:\\\/\\\/www.youtube.com\\\/watch?v=R75g3elj7y4&quot;,&quot;duration&quot;:&quot;44:26&quot;,&quot;thumbnail&quot;:{&quot;url&quot;:&quot;https:\\\/\\\/img.youtube.com\\\/vi\\\/R75g3elj7y4\\\/maxresdefault.jpg&quot;,&quot;id&quot;:&quot;&quot;,&quot;size&quot;:&quot;&quot;},&quot;_id&quot;:&quot;38b467a&quot;,&quot;vimeo_url&quot;:null,&quot;type&quot;:&quot;youtube&quot;,&quot;is_external_url&quot;:null,&quot;hosted_url&quot;:null,&quot;external_url&quot;:null,&quot;section_html_tag&quot;:null,&quot;video_html_tag&quot;:&quot;h4&quot;,&quot;inner_tab_is_content_visible&quot;:&quot;&quot;,&quot;inner_tab_content_1&quot;:null,&quot;inner_tab_content_2&quot;:null},{&quot;_id&quot;:&quot;60377c3&quot;,&quot;youtube_url&quot;:&quot;https:\\\/\\\/www.youtube.com\\\/watch?v=vt-xkWZH1aw&quot;,&quot;vimeo_url&quot;:null,&quot;title&quot;:&quot;What&#039;s The Point of a First Level?&quot;,&quot;duration&quot;:&quot;18:44&quot;,&quot;thumbnail&quot;:{&quot;url&quot;:&quot;https:\\\/\\\/img.youtube.com\\\/vi\\\/vt-xkWZH1aw\\\/maxresdefault.jpg&quot;,&quot;id&quot;:&quot;&quot;,&quot;size&quot;:&quot;&quot;},&quot;type&quot;:&quot;youtube&quot;,&quot;is_external_url&quot;:null,&quot;hosted_url&quot;:null,&quot;external_url&quot;:null,&quot;section_html_tag&quot;:null,&quot;video_html_tag&quot;:&quot;h4&quot;,&quot;inner_tab_is_content_visible&quot;:&quot;&quot;,&quot;inner_tab_content_1&quot;:null,&quot;inner_tab_content_2&quot;:null},{&quot;_id&quot;:&quot;8d43a28&quot;,&quot;youtube_url&quot;:&quot;https:\\\/\\\/www.youtube.com\\\/watch?v=vhAaWBTUF-8&quot;,&quot;vimeo_url&quot;:null,&quot;title&quot;:&quot;Why I Hate Corridors: Tips on Better Level Design  | Rezzed Sessions | EGX Rezzed 2019&quot;,&quot;duration&quot;:&quot;35:27&quot;,&quot;thumbnail&quot;:{&quot;url&quot;:&quot;https:\\\/\\\/img.youtube.com\\\/vi\\\/vhAaWBTUF-8\\\/maxresdefault.jpg&quot;,&quot;id&quot;:&quot;&quot;,&quot;size&quot;:&quot;&quot;},&quot;type&quot;:&quot;youtube&quot;,&quot;is_external_url&quot;:null,&quot;hosted_url&quot;:null,&quot;external_url&quot;:null,&quot;section_html_tag&quot;:null,&quot;video_html_tag&quot;:&quot;h4&quot;,&quot;inner_tab_is_content_visible&quot;:&quot;&quot;,&quot;inner_tab_content_1&quot;:null,&quot;inner_tab_content_2&quot;:null},{&quot;_id&quot;:&quot;fd125d4&quot;,&quot;youtube_url&quot;:&quot;https:\\\/\\\/www.youtube.com\\\/watch?v=CTBor4rhnQs&quot;,&quot;vimeo_url&quot;:null,&quot;title&quot;:&quot;Designing Radically Non-Linear Single Player Levels&quot;,&quot;duration&quot;:&quot;27:41&quot;,&quot;thumbnail&quot;:{&quot;url&quot;:&quot;https:\\\/\\\/img.youtube.com\\\/vi\\\/CTBor4rhnQs\\\/maxresdefault.jpg&quot;,&quot;id&quot;:&quot;&quot;,&quot;size&quot;:&quot;&quot;},&quot;type&quot;:&quot;youtube&quot;,&quot;is_external_url&quot;:null,&quot;hosted_url&quot;:null,&quot;external_url&quot;:null,&quot;section_html_tag&quot;:null,&quot;video_html_tag&quot;:&quot;h4&quot;,&quot;inner_tab_is_content_visible&quot;:&quot;&quot;,&quot;inner_tab_content_1&quot;:null,&quot;inner_tab_content_2&quot;:null}],&quot;inner_tab_title_1&quot;:&quot;Tab #1&quot;,&quot;inner_tab_title_2&quot;:&quot;Tab #2&quot;}\" data-widget_type=\"video-playlist.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\n\t\t<div class=\"e-tabs\" role=\"region\" aria-labelledby=\"e-playlist-922a944\">\n\t\t\t<div class=\"e-tabs-main-area\">\n\t\t\t\t<div class=\"e-tabs-wrapper\">\n\t\t\t\t\t<div class=\"e-tabs-header\">\n\t\t\t\t\t\t<h2 class=\"e-tabs-title\" id=\"e-playlist-922a944\">Playlist<\/h2>\n\t\t\t\t\t\t<div class=\"e-tabs-header-right-side\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<span class=\"e-tabs-videos-count\">6 Videos<\/span>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t<i aria-hidden=\"true\" class=\"e-tabs-toggle-videos-display-button rotate-down eicon-caret-down\"><\/i>\t\t\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t\t\t\t<div class=\"e-tabs-items-wrapper\">\n\t\t\t\t\t\t<div class=\"e-tabs-items\" role=\"tablist\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<div id=\"e-tab-title-1531\" class=\"e-tab-title e-tab-desktop-title\" aria-selected=\"true\" data-tab=\"1\" role=\"tab\" tabindex=\"0\" aria-controls=\"e-tab-content-1531\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<div class=\"e-tab-thumbnail\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img decoding=\"async\" src=\"https:\/\/img.youtube.com\/vi\/Q1Tczf8vxCM\/maxresdefault.jpg\" alt=\"Stop Getting Lost: Make Cognitive Maps, Not Levels\" loading=\"lazy\" \/>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<span class=\"icon-play\"><i aria-hidden=\"true\" class=\"fas fa-play-circle\"><\/i><\/span>\n\t\t\t\t\t\t\t\t\t\t\t\t<span class=\"icon-watched\"><i aria-hidden=\"true\" class=\"fas fa-check-circle\"><\/i><\/span>\n\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<h4 class=\"e-tab-title-text\">\n\t\t\t\t\t\t\t\t\t\t\t<button type=\"button\">Stop Getting Lost: Make Cognitive Maps, Not Levels<\/button>\n\t\t\t\t\t\t\t\t\t\t<\/h4>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<span class=\"e-tab-duration\">26:27<\/span>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<div id=\"e-tab-title-1532\" class=\"e-tab-title e-tab-desktop-title\" aria-selected=\"false\" data-tab=\"2\" role=\"tab\" tabindex=\"-1\" aria-controls=\"e-tab-content-1532\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<div class=\"e-tab-thumbnail\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img decoding=\"async\" src=\"https:\/\/img.youtube.com\/vi\/AKeUZVikPV8\/maxresdefault.jpg\" alt=\"Spatial Communication in Level Design\" loading=\"lazy\" \/>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<span class=\"icon-play\"><i aria-hidden=\"true\" class=\"fas fa-play-circle\"><\/i><\/span>\n\t\t\t\t\t\t\t\t\t\t\t\t<span class=\"icon-watched\"><i aria-hidden=\"true\" class=\"fas fa-check-circle\"><\/i><\/span>\n\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<h4 class=\"e-tab-title-text\">\n\t\t\t\t\t\t\t\t\t\t\t<button type=\"button\">Spatial Communication in Level Design<\/button>\n\t\t\t\t\t\t\t\t\t\t<\/h4>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<span class=\"e-tab-duration\">37:23<\/span>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<div id=\"e-tab-title-1533\" class=\"e-tab-title e-tab-desktop-title\" aria-selected=\"false\" data-tab=\"3\" role=\"tab\" tabindex=\"-1\" aria-controls=\"e-tab-content-1533\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<div class=\"e-tab-thumbnail\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img decoding=\"async\" src=\"https:\/\/img.youtube.com\/vi\/R75g3elj7y4\/maxresdefault.jpg\" alt=\"Level Design in a Day: A Series of First Steps - Overcoming the Digital Blank Page\" loading=\"lazy\" \/>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<span class=\"icon-play\"><i aria-hidden=\"true\" class=\"fas fa-play-circle\"><\/i><\/span>\n\t\t\t\t\t\t\t\t\t\t\t\t<span class=\"icon-watched\"><i aria-hidden=\"true\" class=\"fas fa-check-circle\"><\/i><\/span>\n\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<h4 class=\"e-tab-title-text\">\n\t\t\t\t\t\t\t\t\t\t\t<button type=\"button\">Level Design in a Day: A Series of First Steps - Overcoming the Digital Blank Page<\/button>\n\t\t\t\t\t\t\t\t\t\t<\/h4>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<span class=\"e-tab-duration\">44:26<\/span>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<div id=\"e-tab-title-1534\" class=\"e-tab-title e-tab-desktop-title\" aria-selected=\"false\" data-tab=\"4\" role=\"tab\" tabindex=\"-1\" aria-controls=\"e-tab-content-1534\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<div class=\"e-tab-thumbnail\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img decoding=\"async\" src=\"https:\/\/img.youtube.com\/vi\/vt-xkWZH1aw\/maxresdefault.jpg\" alt=\"What&#039;s The Point of a First Level?\" loading=\"lazy\" \/>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<span class=\"icon-play\"><i aria-hidden=\"true\" class=\"fas fa-play-circle\"><\/i><\/span>\n\t\t\t\t\t\t\t\t\t\t\t\t<span class=\"icon-watched\"><i aria-hidden=\"true\" class=\"fas fa-check-circle\"><\/i><\/span>\n\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<h4 class=\"e-tab-title-text\">\n\t\t\t\t\t\t\t\t\t\t\t<button type=\"button\">What's The Point of a First Level?<\/button>\n\t\t\t\t\t\t\t\t\t\t<\/h4>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<span class=\"e-tab-duration\">18:44<\/span>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<div id=\"e-tab-title-1535\" class=\"e-tab-title e-tab-desktop-title\" aria-selected=\"false\" data-tab=\"5\" role=\"tab\" tabindex=\"-1\" aria-controls=\"e-tab-content-1535\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<div class=\"e-tab-thumbnail\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img decoding=\"async\" src=\"https:\/\/img.youtube.com\/vi\/vhAaWBTUF-8\/maxresdefault.jpg\" alt=\"Why I Hate Corridors: Tips on Better Level Design  | Rezzed Sessions | EGX Rezzed 2019\" loading=\"lazy\" \/>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<span class=\"icon-play\"><i aria-hidden=\"true\" class=\"fas fa-play-circle\"><\/i><\/span>\n\t\t\t\t\t\t\t\t\t\t\t\t<span class=\"icon-watched\"><i aria-hidden=\"true\" class=\"fas fa-check-circle\"><\/i><\/span>\n\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<h4 class=\"e-tab-title-text\">\n\t\t\t\t\t\t\t\t\t\t\t<button type=\"button\">Why I Hate Corridors: Tips on Better Level Design  | Rezzed Sessions | EGX Rezzed 2019<\/button>\n\t\t\t\t\t\t\t\t\t\t<\/h4>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<span class=\"e-tab-duration\">35:27<\/span>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<div id=\"e-tab-title-1536\" class=\"e-tab-title e-tab-desktop-title\" aria-selected=\"false\" data-tab=\"6\" role=\"tab\" tabindex=\"-1\" aria-controls=\"e-tab-content-1536\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<div class=\"e-tab-thumbnail\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img decoding=\"async\" src=\"https:\/\/img.youtube.com\/vi\/CTBor4rhnQs\/maxresdefault.jpg\" alt=\"Designing Radically Non-Linear Single Player Levels\" loading=\"lazy\" \/>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<span class=\"icon-play\"><i aria-hidden=\"true\" class=\"fas fa-play-circle\"><\/i><\/span>\n\t\t\t\t\t\t\t\t\t\t\t\t<span class=\"icon-watched\"><i aria-hidden=\"true\" class=\"fas fa-check-circle\"><\/i><\/span>\n\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<h4 class=\"e-tab-title-text\">\n\t\t\t\t\t\t\t\t\t\t\t<button type=\"button\">Designing Radically Non-Linear Single Player Levels<\/button>\n\t\t\t\t\t\t\t\t\t\t<\/h4>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<span class=\"e-tab-duration\">27:41<\/span>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t\t<div class=\"shadow shadow-top\" aria-hidden=\"true\"><\/div>\n\t\t\t\t\t\t<div class=\"shadow shadow-bottom\" aria-hidden=\"true\"><\/div>\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\n\t\t\t\t<div class=\"e-tabs-content-wrapper\" role=\"tablist\" aria-orientation=\"vertical\">\n\t\t\t\t\t\t\t\t\t\t\t<div id=\"e-tab-content-1531\" class=\"e-tab-content elementor-clearfix\" data-tab=\"1\" role=\"tabpanel\" aria-labelledby=\"e-tab-title-1531\" tabindex=\"0\" data-video-url=\"https:\/\/www.youtube.com\/watch?v=Q1Tczf8vxCM\" data-video-type=\"youtube\" data-video-title=\"Stop Getting Lost: Make Cognitive Maps, Not Levels\" data-video-duration=\"26:27\">\n\t\t\t\t\t\t\t<div><\/div>\n\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t\t\t\t\t\t\t<div id=\"e-tab-content-1532\" class=\"e-tab-content elementor-clearfix\" data-tab=\"2\" role=\"tabpanel\" aria-labelledby=\"e-tab-title-1532\" tabindex=\"0\" data-video-url=\"https:\/\/www.youtube.com\/watch?v=AKeUZVikPV8\" data-video-type=\"youtube\" data-video-title=\"Spatial Communication in Level Design\" data-video-duration=\"37:23\" hidden=\"hidden\">\n\t\t\t\t\t\t\t<div><\/div>\n\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t\t\t\t\t\t\t<div id=\"e-tab-content-1533\" class=\"e-tab-content elementor-clearfix\" data-tab=\"3\" role=\"tabpanel\" aria-labelledby=\"e-tab-title-1533\" tabindex=\"0\" data-video-url=\"https:\/\/www.youtube.com\/watch?v=R75g3elj7y4\" data-video-type=\"youtube\" data-video-title=\"Level Design in a Day: A Series of First Steps - Overcoming the Digital Blank Page\" data-video-duration=\"44:26\" hidden=\"hidden\">\n\t\t\t\t\t\t\t<div><\/div>\n\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t\t\t\t\t\t\t<div id=\"e-tab-content-1534\" class=\"e-tab-content elementor-clearfix\" data-tab=\"4\" role=\"tabpanel\" aria-labelledby=\"e-tab-title-1534\" tabindex=\"0\" data-video-url=\"https:\/\/www.youtube.com\/watch?v=vt-xkWZH1aw\" data-video-type=\"youtube\" data-video-title=\"What&#039;s The Point of a First Level?\" data-video-duration=\"18:44\" hidden=\"hidden\">\n\t\t\t\t\t\t\t<div><\/div>\n\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t\t\t\t\t\t\t<div id=\"e-tab-content-1535\" class=\"e-tab-content elementor-clearfix\" data-tab=\"5\" role=\"tabpanel\" aria-labelledby=\"e-tab-title-1535\" tabindex=\"0\" data-video-url=\"https:\/\/www.youtube.com\/watch?v=vhAaWBTUF-8\" data-video-type=\"youtube\" data-video-title=\"Why I Hate Corridors: Tips on Better Level Design  | Rezzed Sessions | EGX Rezzed 2019\" data-video-duration=\"35:27\" hidden=\"hidden\">\n\t\t\t\t\t\t\t<div><\/div>\n\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t\t\t\t\t\t\t<div id=\"e-tab-content-1536\" class=\"e-tab-content elementor-clearfix\" data-tab=\"6\" role=\"tabpanel\" aria-labelledby=\"e-tab-title-1536\" tabindex=\"0\" data-video-url=\"https:\/\/www.youtube.com\/watch?v=CTBor4rhnQs\" data-video-type=\"youtube\" data-video-title=\"Designing Radically Non-Linear Single Player Levels\" data-video-duration=\"27:41\" hidden=\"hidden\">\n\t\t\t\t\t\t\t<div><\/div>\n\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t<\/div>\n\n\t\t\t<div class=\"e-tabs-inner-tabs\" >\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-2f2ec85 elementor-widget elementor-widget-heading\" data-id=\"2f2ec85\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h2 class=\"elementor-heading-title elementor-size-default\">PCG SPLINES<\/h2>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-5b42f98 e-tabs-view-vertical elementor-layout-end elementor-widget elementor-widget-video-playlist\" data-id=\"5b42f98\" data-element_type=\"widget\" data-e-type=\"widget\" data-settings=\"{&quot;playlist_title&quot;:&quot;Playlist&quot;,&quot;tabs&quot;:[{&quot;title&quot;:&quot;Save Days! Procedural Content Generation Framework (PCG) - Photoreal Landscape Tutorial&quot;,&quot;youtube_url&quot;:&quot;https:\\\/\\\/www.youtube.com\\\/watch?v=s41GdoN2QGg&quot;,&quot;duration&quot;:&quot;9:36&quot;,&quot;thumbnail&quot;:{&quot;url&quot;:&quot;https:\\\/\\\/img.youtube.com\\\/vi\\\/s41GdoN2QGg\\\/maxresdefault.jpg&quot;,&quot;id&quot;:&quot;&quot;,&quot;size&quot;:&quot;&quot;},&quot;_id&quot;:&quot;2e49dfa&quot;,&quot;vimeo_url&quot;:null,&quot;type&quot;:&quot;youtube&quot;,&quot;is_external_url&quot;:null,&quot;hosted_url&quot;:null,&quot;external_url&quot;:null,&quot;section_html_tag&quot;:null,&quot;video_html_tag&quot;:&quot;h4&quot;,&quot;inner_tab_is_content_visible&quot;:&quot;&quot;,&quot;inner_tab_content_1&quot;:null,&quot;inner_tab_content_2&quot;:null},{&quot;title&quot;:&quot;Create Entire Cities Automatically With PCG Splines! Procedural Content Generation in Unreal Engine&quot;,&quot;youtube_url&quot;:&quot;https:\\\/\\\/www.youtube.com\\\/watch?v=STqt92VF3KM&quot;,&quot;duration&quot;:&quot;16:57&quot;,&quot;thumbnail&quot;:{&quot;url&quot;:&quot;https:\\\/\\\/img.youtube.com\\\/vi\\\/STqt92VF3KM\\\/maxresdefault.jpg&quot;,&quot;id&quot;:&quot;&quot;,&quot;size&quot;:&quot;&quot;},&quot;_id&quot;:&quot;4980dad&quot;,&quot;vimeo_url&quot;:null,&quot;type&quot;:&quot;youtube&quot;,&quot;is_external_url&quot;:null,&quot;hosted_url&quot;:null,&quot;external_url&quot;:null,&quot;section_html_tag&quot;:null,&quot;video_html_tag&quot;:&quot;h4&quot;,&quot;inner_tab_is_content_visible&quot;:&quot;&quot;,&quot;inner_tab_content_1&quot;:null,&quot;inner_tab_content_2&quot;:null},{&quot;title&quot;:&quot;Sample Video&quot;,&quot;youtube_url&quot;:&quot;https:\\\/\\\/www.youtube.com\\\/watch?v=XHOmBV4js_E&quot;,&quot;duration&quot;:&quot;0:16&quot;,&quot;thumbnail&quot;:{&quot;url&quot;:&quot;https:\\\/\\\/img.youtube.com\\\/vi\\\/XHOmBV4js_E\\\/maxresdefault.jpg&quot;,&quot;id&quot;:&quot;&quot;,&quot;size&quot;:&quot;&quot;},&quot;_id&quot;:&quot;ff4d5ab&quot;,&quot;vimeo_url&quot;:null,&quot;type&quot;:&quot;youtube&quot;,&quot;is_external_url&quot;:null,&quot;hosted_url&quot;:null,&quot;external_url&quot;:null,&quot;section_html_tag&quot;:null,&quot;video_html_tag&quot;:&quot;h4&quot;,&quot;inner_tab_is_content_visible&quot;:&quot;&quot;,&quot;inner_tab_content_1&quot;:null,&quot;inner_tab_content_2&quot;:null}],&quot;inner_tab_title_1&quot;:&quot;Tab #1&quot;,&quot;inner_tab_title_2&quot;:&quot;Tab #2&quot;}\" data-widget_type=\"video-playlist.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\n\t\t<div class=\"e-tabs\" role=\"region\" aria-labelledby=\"e-playlist-5b42f98\">\n\t\t\t<div class=\"e-tabs-main-area\">\n\t\t\t\t<div class=\"e-tabs-wrapper\">\n\t\t\t\t\t<div class=\"e-tabs-header\">\n\t\t\t\t\t\t<h2 class=\"e-tabs-title\" id=\"e-playlist-5b42f98\">Playlist<\/h2>\n\t\t\t\t\t\t<div class=\"e-tabs-header-right-side\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<span class=\"e-tabs-videos-count\">3 Videos<\/span>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t<i aria-hidden=\"true\" class=\"e-tabs-toggle-videos-display-button rotate-down eicon-caret-down\"><\/i>\t\t\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t\t\t\t<div class=\"e-tabs-items-wrapper\">\n\t\t\t\t\t\t<div class=\"e-tabs-items\" role=\"tablist\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<div id=\"e-tab-title-9561\" class=\"e-tab-title e-tab-desktop-title\" aria-selected=\"true\" data-tab=\"1\" role=\"tab\" tabindex=\"0\" aria-controls=\"e-tab-content-9561\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<div class=\"e-tab-thumbnail\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img decoding=\"async\" src=\"https:\/\/img.youtube.com\/vi\/s41GdoN2QGg\/maxresdefault.jpg\" alt=\"Save Days! Procedural Content Generation Framework (PCG) - Photoreal Landscape Tutorial\" loading=\"lazy\" \/>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<span class=\"icon-play\"><i aria-hidden=\"true\" class=\"fas fa-play-circle\"><\/i><\/span>\n\t\t\t\t\t\t\t\t\t\t\t\t<span class=\"icon-watched\"><i aria-hidden=\"true\" class=\"fas fa-check-circle\"><\/i><\/span>\n\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<h4 class=\"e-tab-title-text\">\n\t\t\t\t\t\t\t\t\t\t\t<button type=\"button\">Save Days! Procedural Content Generation Framework (PCG) - Photoreal Landscape Tutorial<\/button>\n\t\t\t\t\t\t\t\t\t\t<\/h4>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<span class=\"e-tab-duration\">9:36<\/span>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<div id=\"e-tab-title-9562\" class=\"e-tab-title e-tab-desktop-title\" aria-selected=\"false\" data-tab=\"2\" role=\"tab\" tabindex=\"-1\" aria-controls=\"e-tab-content-9562\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<div class=\"e-tab-thumbnail\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img decoding=\"async\" src=\"https:\/\/img.youtube.com\/vi\/STqt92VF3KM\/maxresdefault.jpg\" alt=\"Create Entire Cities Automatically With PCG Splines! Procedural Content Generation in Unreal Engine\" loading=\"lazy\" \/>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<span class=\"icon-play\"><i aria-hidden=\"true\" class=\"fas fa-play-circle\"><\/i><\/span>\n\t\t\t\t\t\t\t\t\t\t\t\t<span class=\"icon-watched\"><i aria-hidden=\"true\" class=\"fas fa-check-circle\"><\/i><\/span>\n\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<h4 class=\"e-tab-title-text\">\n\t\t\t\t\t\t\t\t\t\t\t<button type=\"button\">Create Entire Cities Automatically With PCG Splines! Procedural Content Generation in Unreal Engine<\/button>\n\t\t\t\t\t\t\t\t\t\t<\/h4>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<span class=\"e-tab-duration\">16:57<\/span>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<div id=\"e-tab-title-9563\" class=\"e-tab-title e-tab-desktop-title\" aria-selected=\"false\" data-tab=\"3\" role=\"tab\" tabindex=\"-1\" aria-controls=\"e-tab-content-9563\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<div class=\"e-tab-thumbnail\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<img decoding=\"async\" src=\"https:\/\/img.youtube.com\/vi\/XHOmBV4js_E\/maxresdefault.jpg\" alt=\"Sample Video\" loading=\"lazy\" \/>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<span class=\"icon-play\"><i aria-hidden=\"true\" class=\"fas fa-play-circle\"><\/i><\/span>\n\t\t\t\t\t\t\t\t\t\t\t\t<span class=\"icon-watched\"><i aria-hidden=\"true\" class=\"fas fa-check-circle\"><\/i><\/span>\n\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<h4 class=\"e-tab-title-text\">\n\t\t\t\t\t\t\t\t\t\t\t<button type=\"button\">Sample Video<\/button>\n\t\t\t\t\t\t\t\t\t\t<\/h4>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<span class=\"e-tab-duration\">0:16<\/span>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t\t<div class=\"shadow shadow-top\" aria-hidden=\"true\"><\/div>\n\t\t\t\t\t\t<div class=\"shadow shadow-bottom\" aria-hidden=\"true\"><\/div>\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\n\t\t\t\t<div class=\"e-tabs-content-wrapper\" role=\"tablist\" aria-orientation=\"vertical\">\n\t\t\t\t\t\t\t\t\t\t\t<div id=\"e-tab-content-9561\" class=\"e-tab-content elementor-clearfix\" data-tab=\"1\" role=\"tabpanel\" aria-labelledby=\"e-tab-title-9561\" tabindex=\"0\" data-video-url=\"https:\/\/www.youtube.com\/watch?v=s41GdoN2QGg\" data-video-type=\"youtube\" data-video-title=\"Save Days! Procedural Content Generation Framework (PCG) - Photoreal Landscape Tutorial\" data-video-duration=\"9:36\">\n\t\t\t\t\t\t\t<div><\/div>\n\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t\t\t\t\t\t\t<div id=\"e-tab-content-9562\" class=\"e-tab-content elementor-clearfix\" data-tab=\"2\" role=\"tabpanel\" aria-labelledby=\"e-tab-title-9562\" tabindex=\"0\" data-video-url=\"https:\/\/www.youtube.com\/watch?v=STqt92VF3KM\" data-video-type=\"youtube\" data-video-title=\"Create Entire Cities Automatically With PCG Splines! Procedural Content Generation in Unreal Engine\" data-video-duration=\"16:57\" hidden=\"hidden\">\n\t\t\t\t\t\t\t<div><\/div>\n\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t\t\t\t\t\t\t<div id=\"e-tab-content-9563\" class=\"e-tab-content elementor-clearfix\" data-tab=\"3\" role=\"tabpanel\" aria-labelledby=\"e-tab-title-9563\" tabindex=\"0\" data-video-url=\"https:\/\/www.youtube.com\/watch?v=XHOmBV4js_E\" data-video-type=\"youtube\" data-video-title=\"Sample Video\" data-video-duration=\"0:16\" hidden=\"hidden\">\n\t\t\t\t\t\t\t<div><\/div>\n\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t<\/div>\n\n\t\t\t<div class=\"e-tabs-inner-tabs\" >\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t","protected":false},"excerpt":{"rendered":"<p>PLUGINS SuperGrid BUILDING PROTOTYPEs Playlist 5 Videos Why creating game levels is hard? And how you can make it EASY 9:20 05 Actors | Unreal Engine 5: The Complete Beginner&#8217;s Course 6:13 Build levels FAST with UE5&#8217;s new Cube Grid tool 18:50 Unreal Engine 5 | Level Design | Greybox Entire Levels in Minutes 18:09 [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":10562,"comment_status":"closed","ping_status":"open","sticky":false,"template":"elementor_theme","format":"standard","meta":{"footnotes":""},"categories":[115,24,117],"tags":[],"class_list":["post-11580","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game-design","category-tools","category-unreal-engine"],"_links":{"self":[{"href":"https:\/\/pappcseperke.hu\/hu\/wp-json\/wp\/v2\/posts\/11580","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/pappcseperke.hu\/hu\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/pappcseperke.hu\/hu\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/pappcseperke.hu\/hu\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/pappcseperke.hu\/hu\/wp-json\/wp\/v2\/comments?post=11580"}],"version-history":[{"count":74,"href":"https:\/\/pappcseperke.hu\/hu\/wp-json\/wp\/v2\/posts\/11580\/revisions"}],"predecessor-version":[{"id":12029,"href":"https:\/\/pappcseperke.hu\/hu\/wp-json\/wp\/v2\/posts\/11580\/revisions\/12029"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/pappcseperke.hu\/hu\/wp-json\/wp\/v2\/media\/10562"}],"wp:attachment":[{"href":"https:\/\/pappcseperke.hu\/hu\/wp-json\/wp\/v2\/media?parent=11580"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/pappcseperke.hu\/hu\/wp-json\/wp\/v2\/categories?post=11580"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/pappcseperke.hu\/hu\/wp-json\/wp\/v2\/tags?post=11580"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}